AI Insights · Timothy · April 2023
Top 5 Historical Games on Android in Belarus: Q1 2023 Performance
Discover the performance trends of the top 5 historical games on the Android platform in Belarus during the first quarter of 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 historical games on the Android platform in Belarus showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of these popular games, based on data from Sensor Tower.
Rise of Kingdoms: Lost Crusade from LilithGames experienced fluctuations in its weekly revenue, peaking at approximately $3K in the last week of December 2022. The game’s weekly downloads saw a significant drop from 3K in the first week of January to around 750 in early February, before rebounding to about 2.3K by the end of March. Weekly active users showed an upward trend, starting at 32.3K in late December and reaching over 81K by the end of Q1.
Game of Sultans from DreamPlus Games had a steady weekly revenue, with notable peaks around mid-February at $1.4K. Downloads for this game remained relatively stable, fluctuating between 150 and 333 throughout the quarter. The number of weekly active users maintained a consistent range, starting at 3.3K and ending the quarter at approximately 2.9K.
Guns of Glory: Lost Island from FunPlus International AG showed a fairly stable weekly revenue, averaging around $900 to $1.1K throughout Q1. Weekly downloads were low but showed a slight peak in mid-March at 57 downloads. Active users were consistent, with a slight decline from 434 at the start of the quarter to 313 by the end.
Legend of the Phoenix by Modo Global had a weekly revenue peak of $1.2K in late January, with a general trend of decreasing revenue towards the end of the quarter. Downloads saw a significant increase in the last week of March, reaching 746. Weekly active users remained relatively stable, hovering around the 3K mark, with a slight peak at 3.5K in late December.
Rise of Castles: Ice and Fire from Long Tech Network Limited demonstrated a varied performance in weekly revenue, peaking at $1.2K in mid-March. Downloads showed a significant spike in early March, reaching 733. The game’s active users increased from 1.7K at the start of the quarter to a peak of 2.4K in early March, before slightly declining to 1.8K by the end of the quarter.
For more in-depth insights and detailed data, visit Sensor Tower.